/*
 * Copyright (c) 2011-2025 PiChen.
 */

package cn.edu.hdu.tankbattle.resource.map;

import java.util.Vector;

import cn.edu.hdu.tankbattle.entity.Brick;

/**
 * map...
 *
 * @author chenpi
 * @since 2011-02-10 19:29
 */
public class Map3 extends Map {
    public Map3() {
        Vector<Brick> bricks = this.getBricks();
        for (int i = 0; i < 25; i++) {
            Brick Brick = new Brick(20 * i + 60, 60);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            Brick Brick = new Brick(20 * i + 60, 140);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            Brick Brick = new Brick(20 * i + 60, 220);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            if (i == 11 || i == 12 || i == 13)
                continue;
            Brick Brick = new Brick(20 * i + 60, 460);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            if (i == 11 || i == 12 || i == 13)
                continue;
            Brick Brick = new Brick(20 * i + 60, 540);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            Brick Brick = new Brick(60, 20 * i + 60);
            bricks.add(Brick);
        }
        for (int i = 0; i < 25; i++) {
            Brick Brick = new Brick(540, 20 * i + 60);
            bricks.add(Brick);
        }
        Brick Brick = new Brick(290, 290);
        bricks.add(Brick);
        Brick = new Brick(310, 290);
        bricks.add(Brick);
        Brick = new Brick(290, 310);
        bricks.add(Brick);
        Brick = new Brick(310, 310);
        bricks.add(Brick);
    }
}
